Giant Slayer

DMG'24

Weapon (Any Simple or Martial), Rare

Cost: 4,000 gp

Base Items: Battleaxe, Blowgun, Blunderbuss, Cannon, Cleaver, Club, Dagger, Dart, Flail, Flintlock, Glaive, Greataxe, Greatclub, Greatsword, Halberd, Hand Crossbow, Handaxe, Heavy Crossbow, Javelin, Katana, Lance, Light Crossbow, Light Hammer, Longbow, Longsword, Mace, Maul, Morningstar, Musket, Naginata, Nodachi, Pike, Pistol, Quarterstaff, Rapier, Scimitar, Scythe, Shortbow, Shortsword, Sickle, Sling, Spear, Tanto, Trident, Wakizashi, War Pick, Warhammer, Whip, Pavise, Shield

You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.
When you hit a Giant with this weapon, the Giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or have the Prone condition.