Kalamer Landwalker

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The Kalamer merfolk dwell in the Thunder Sea, and most spend their entire lives beneath the waves. However, a few are called to walk above the water. Those that embrace this path may become Kalamer Landwalkers, gaining the magical ability to transform their fish-tail into a pair of humanoid legs. Landwalkers are exceptionally rare, and few surface-dwellers have ever seen one. Some Kalamer Landwalkers feel a call to accomplish a specific goal, fulfilling a mission for the good of the world. Others are driven purely by curiosity, and yearn to see new places and find wondrous things.

Size: Medium (about 5–7 feet tall)

Speed: 10 feet, Swim 40 feet

Creature Type: Elemental

Kalamer Landwalker Traits

Darkvision

You have Darkvision with a range of 60 feet.

Amphibious

You can breathe air and water.

Blessing of the Sea

You have two forms: your natural merfolk form and that of a landwalker. As a Magic action, you can shape-shift to change from your merfolk form to your landwalker form. While in your landwalker form, your fish-like fluke splits into 2 legs. Your Speed increases by 20 feet, but your Swim Speed is reduced to 0.
You stay in the new form until you take a Magic action to revert to your merfolk form.

Karakala Lore

You have proficiency in the Nature, Performance, or Survival skill.

Swift Swimmer

You have a Swim speed equal to your Speed.