Aarakocra Skirmisher
Medium Elemental, NeutralAC 12
HP 11 (2d8 + 2)
Speed 20 ft., fly 50 ft.
STR
10 (+0)
Save +0
DEX
14 (+2)
Save +2
CON
12 (+1)
Save +1
INT
11 (+0)
Save +0
WIS
12 (+1)
Save +1
CHA
11 (+0)
Save +0
Skills Perception +5
Senses Passive Perception 15
Languages Aarakocra, Primordial (Auran)
CR 1/4
Actions
Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage, or 9 (3d4 + 2) Slashing damage if the aarakocra moved 30+ feet straight toward the target immediately before the hit.
Wind Javelin. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 2 (1d4) Thunder damage. Hit or Miss: The javelin magically returns to the aarakocra's hand immediately after a ranged attack.