Aarakocra Skirmisher

Medium Elemental, Neutral
MM'24

AC 12

HP 11 (2d8 + 2)

Speed 20 ft., fly 50 ft.

STR

10 (+0)

Save +0

DEX

14 (+2)

Save +2

CON

12 (+1)

Save +1

INT

11 (+0)

Save +0

WIS

12 (+1)

Save +1

CHA

11 (+0)

Save +0

Skills Perception +5

Senses Passive Perception 15

Languages Aarakocra, Primordial (Auran)

CR 1/4

Actions

Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage, or 9 (3d4 + 2) Slashing damage if the aarakocra moved 30+ feet straight toward the target immediately before the hit.

Wind Javelin. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 2 (1d4) Thunder damage. Hit or Miss: The javelin magically returns to the aarakocra's hand immediately after a ranged attack.