Hobgoblin Captain

Medium Fey (goblinoid), Lawful Evil
MM'24

AC 17

HP 58 (9d8 + 18)

Speed 30 ft.

STR

15 (+2)

Save +2

DEX

14 (+2)

Save +2

CON

14 (+2)

Save +2

INT

12 (+1)

Save +1

WIS

10 (+0)

Save +0

CHA

13 (+1)

Save +1

Senses Darkvision 60 ft., Passive Perception 10

Languages Common, Goblin

CR 3

Traits

Aura of Authority. While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.

Actions

Multiattack. The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.

Greatsword. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.