Canoloth
Medium Fiend (yugoloth), Neutral EvilAC 16 (natural armor)
HP 120 (16d8 + 48)
Speed 50 ft.
STR
18 (+4)
Save +4
DEX
10 (+0)
Save +0
CON
17 (+3)
Save +3
INT
5 (-3)
Save -3
WIS
17 (+3)
Save +3
CHA
12 (+1)
Save +1
Skills Investigation +3, Perception +9
Resistances Cold; Fire; Lightning; Bludgeoning, Piercing, Slashing (from nonmagical attacks)
Immunities Acid; Poison
Condition Immunities Poisoned
Senses truesight 120 ft., Passive Perception 19
Languages Abyssal, Infernal, telepathy 60 ft.
CR 8
Traits
Dimensional Lock. Other creatures can't teleport to or from a space within 60 feet of the canoloth. Any attempt to do so is wasted.
Magic Resistance. The canoloth has advantage on saving throws against spells and other magical effects.
Uncanny Senses. The canoloth can't be surprised unless it's incapacitated.
Actions
Multiattack. The canoloth makes one Bite or Tongue attack and one Claw attack.
Bite. 7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 18 (4d8) force damage.
Claw. 7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 9 (2d8) force damage.
Tongue. 7 to hit, reach 30 ft., one target. Hit: 10 (1d12 + 4) piercing damage plus 7 (2d6) acid damage. If the target is Medium or smaller, it is grappled (escape 15), pulled up to 30 feet toward the canoloth, and restrained until the grapple ends. The canoloth can grapple one target at a time with its tongue.