Canoloth

Medium Fiend (yugoloth), Neutral Evil
MPMM

AC 16 (natural armor)

HP 120 (16d8 + 48)

Speed 50 ft.

STR

18 (+4)

Save +4

DEX

10 (+0)

Save +0

CON

17 (+3)

Save +3

INT

5 (-3)

Save -3

WIS

17 (+3)

Save +3

CHA

12 (+1)

Save +1

Skills Investigation +3, Perception +9

Resistances Cold; Fire; Lightning; Bludgeoning, Piercing, Slashing (from nonmagical attacks)

Immunities Acid; Poison

Condition Immunities Poisoned

Senses truesight 120 ft., Passive Perception 19

Languages Abyssal, Infernal, telepathy 60 ft.

CR 8

Traits

Dimensional Lock. Other creatures can't teleport to or from a space within 60 feet of the canoloth. Any attempt to do so is wasted.

Magic Resistance. The canoloth has advantage on saving throws against spells and other magical effects.

Uncanny Senses. The canoloth can't be surprised unless it's incapacitated.

Actions

Multiattack. The canoloth makes one Bite or Tongue attack and one Claw attack.

Bite. 7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 18 (4d8) force damage.

Claw. 7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) slashing damage plus 9 (2d8) force damage.

Tongue. 7 to hit, reach 30 ft., one target. Hit: 10 (1d12 + 4) piercing damage plus 7 (2d6) acid damage. If the target is Medium or smaller, it is grappled (escape 15), pulled up to 30 feet toward the canoloth, and restrained until the grapple ends. The canoloth can grapple one target at a time with its tongue.