Death Dog

Medium Monstrosity, Neutral Evil
MM'24

AC 12

HP 39 (6d8 + 12)

Speed 40 ft.

STR

15 (+2)

Save +2

DEX

14 (+2)

Save +2

CON

14 (+2)

Save +2

INT

3 (-4)

Save -4

WIS

13 (+1)

Save +1

CHA

6 (-2)

Save -2

Skills Perception +5, Stealth +4

Condition Immunities Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious

Senses Darkvision 120 ft., Passive Perception 15

CR 1

Actions

Multiattack. The death dog makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. con 12. First Failure: The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).