Death Dog
Medium Monstrosity, Neutral EvilAC 12
HP 39 (6d8 + 12)
Speed 40 ft.
STR
15 (+2)
Save +2
DEX
14 (+2)
Save +2
CON
14 (+2)
Save +2
INT
3 (-4)
Save -4
WIS
13 (+1)
Save +1
CHA
6 (-2)
Save -2
Skills Perception +5, Stealth +4
Condition Immunities Blinded, Charmed, Deafened, Frightened, Stunned, Unconscious
Senses Darkvision 120 ft., Passive Perception 15
CR 1
Actions
Multiattack. The death dog makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. con 12. First Failure: The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).