Bard
Medium Humanoid, AnyAC 15 (chain shirt)
HP 44 (8d8 + 8)
Speed 30 ft.
STR
11 (+0)
Save +0
DEX
14 (+2)
Save +4
CON
12 (+1)
Save +1
INT
10 (+0)
Save +0
WIS
13 (+1)
Save +3
CHA
14 (+2)
Save +2
Saving Throws DEX +4, WIS +3
Skills Acrobatics +4, Perception +5, Performance +6
Senses Passive Perception 15
Languages any two languages
CR 2
Actions
Multiattack. The bard makes two Shortsword or Shortbow attacks. It can replace one attack with a use of Spellcasting.
Shortsword. 4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. 4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Cacophony (Recharge 4+). Each creature in a 15-foot cube originating from the bard must make a 12 Constitution saving throw. On a failed save, a creature takes 9 (2d8) thunder damage and is pushed up to 10 feet away from the bard. On a successful save, a creature takes half as much damage and isn't pushed.
Bonus Actions
Taunt (2/Day). The bard targets one creature within 30 feet of it. If the target can hear the bard, the target must succeed on a 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard's next turn.