Warhorse Skeleton

Large Undead, Lawful Evil
MM'24

AC 13

HP 22 (3d10 + 6)

Speed 60 ft.

STR

18 (+4)

Save +4

DEX

12 (+1)

Save +1

CON

15 (+2)

Save +2

INT

2 (-4)

Save -4

WIS

8 (-1)

Save -1

CHA

5 (-3)

Save -3

Vulnerabilities Bludgeoning

Immunities Poison

Condition Immunities Exhaustion, Poisoned

Senses Darkvision 60 ft., Passive Perception 9

CR 1/2

Actions

Hooves. Melee Attack Roll: +6, reach 5 ft. Hit: 7 (1d6 + 4) Bludgeoning damage. If the target is a Large or smaller creature and the skeleton moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.