Blue Abishai
Medium Fiend (devil, wizard), Lawful EvilAC 19 (natural armor)
HP 202 (27d8 + 81)
Speed 30 ft., fly 50 ft.
STR
15 (+2)
Save +2
DEX
14 (+2)
Save +2
CON
17 (+3)
Save +3
INT
22 (+6)
Save +12
WIS
23 (+6)
Save +12
CHA
18 (+4)
Save +4
Saving Throws INT +12, WIS +12
Skills Arcana +12
Resistances Cold; Bludgeoning, Piercing, Slashing (from nonmagical attacks that aren't silvered)
Immunities Fire; Lightning; Poison
Condition Immunities Poisoned
Senses darkvision 120 ft., Passive Perception 16
Languages Draconic, Infernal, telepathy 120 ft.
CR 17
Traits
Devil's Sight. Magical darkness doesn't impede the abishai's darkvision.
Magic Resistance. The abishai has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The abishai makes three Bite or Lightning Strike attacks.
Bite. 8 to hit, reach 5 ft., one target. Hit: 13 (2d10 + 2) piercing damage plus 14 (4d6) lightning damage.
Lightning Strike. 12 to hit, range 120 ft., one target. Hit: 36 (8d8) lightning damage.
Bonus Actions
Teleport. The abishai teleports, along with any equipment it is wearing or carrying, up to 30 feet to an unoccupied space that it can see.