Spined Devil

Small Fiend (devil), Lawful Evil
MM'24

AC 13

HP 45 (10d6 + 10)

Speed 20 ft., fly 40 ft.

STR

10 (+0)

Save +0

DEX

15 (+2)

Save +2

CON

12 (+1)

Save +1

INT

11 (+0)

Save +0

WIS

14 (+2)

Save +2

CHA

8 (-1)

Save -1

Resistances Cold

Immunities Fire; Poison

Condition Immunities Poisoned

Senses Darkvision 120 ft. (unimpeded by magical Darkness), Passive Perception 12

Languages Infernal; telepathy 120 ft.

CR 2

Traits

Flyby. The devil doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.

Magic Resistance. The devil has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The devil makes two attacks, using Infernal Fork and Tail Spine in any combination.

Infernal Fork. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Fire damage.

Tail Spine. Ranged Attack Roll: +4, range 20/80 ft. Hit: 4 (1d4 + 2) Piercing damage plus 3 (1d6) Fire damage.