Baboon

Small Beast, Unaligned
MM'24

AC 12

HP 3 (1d6)

Speed 30 ft., climb 30 ft.

STR

8 (-1)

Save -1

DEX

14 (+2)

Save +2

CON

11 (+0)

Save +0

INT

4 (-3)

Save -3

WIS

12 (+1)

Save +1

CHA

6 (-2)

Save -2

Senses Passive Perception 11

CR 0

Traits

Pack Tactics. The baboon has Advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally doesn't have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +1, reach 5 ft. Hit: 1 (1d4 - 1) Piercing damage.