Mummy
Small or Medium Undead, Lawful EvilAC 11
HP 58 (9d8 + 18)
Speed 20 ft.
STR
16 (+3)
Save +3
DEX
8 (-1)
Save -1
CON
15 (+2)
Save +2
INT
6 (-2)
Save -2
WIS
12 (+1)
Save +3
CHA
12 (+1)
Save +1
Saving Throws WIS +3
Vulnerabilities Fire
Immunities Necrotic; Poison
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Darkvision 60 ft., Passive Perception 11
Languages Common plus two other languages
CR 3
Actions
Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.
Rotting Fist. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.
Dreadful Glare. wis 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.