Mother Lorinda
Medium Fey, Neutral EvilAC 18
HP 105 (14d8 + 42)
Speed 30 ft., swim 30 ft.
STR
18 (+4)
Save +7
DEX
13 (+1)
Save +4
CON
16 (+3)
Save +6
INT
13 (+1)
Save +1
WIS
17 (+3)
Save +6
CHA
15 (+2)
Save +2
Saving Throws STR +7, DEX +4, CON +6, WIS +6
Skills Arcana +7, Deception +5, Perception +6, Stealth +4
Senses Darkvision 60 ft., Passive Perception 16
Languages Common, Elvish, Sylvan
CR 8
Traits
Amphibious. Lorinda can breathe air and water.
Darklord Restoration. If Lorinda dies, she revives with all her Hit Points in 1d10 weeks somewhere in Tepest.
Legendary Resistance (3/Day, or 4/Day in Domain). If Lorinda fails a saving throw, she can choose to succeed instead.
Mimicry. Lorinda can mimic noises and animal sounds. A creature that hears the mimicry can tell it is an imitation only with a successful 15 Wisdom (Insight) check.
Actions
Multiattack. Lorinda makes two Mother's Brand attacks.
Mother's Brand. Melee Attack Roll: +7, reach 5 ft. Hit: 8 (1d8 + 4) Bludgeoning damage plus 5 (1d10) Fire damage.
Bonus Actions
Mother's Visage (1/Day). Lorinda shape-shifts into Mother, a deity revered by the people of Tepest, for 8 hours. Her game statistics are the same in each form. Any equipment she is wearing or carrying isn't transformed. While in the form of Mother, Lorinda can use Spellcasting to cast Charm Person as a Bonus Action. Lorinda reverts to her true form if she drops to 50 Hit Points or fewer. When Lorinda reverts to her true form, each creature in a 30-foot Emanation originating from Lorinda is subjected to the following effect. wis 14 (the target succeeds automatically if it is a Construct or an Undead). Failure: The target has the Frightened condition for 1 minute. While Frightened, the target has Disadvantage on saving throws.
Legendary Actions
Brand. Lorinda teleports to an unoccupied space she can see within 30 feet and can make one Mother's Brand attack.