Florivore
Tiny Monstrosity, UnalignedFlorivores are diminutive creatures with features resembling insects, crustaceans, and snails. They have thick, bright red, coiled shells that are covered in spikes. Resting on a long, upright neck, their insectoid heads boast strong mouth parts that can gnaw through the thickest bark. Using their two large eyes and a pair of spiked antennae that arch back from their heads, florivores navigate by sight, sound, and touch. They are particularly attuned to the signs of floral dragons.
Their tails are covered with segmented chitin plates and bear two rows of small limbs called swimmerets. While crawling, they keep these swimmerets tucked close to the body, but while swimming, they use them to move rapidly in the water. Florivores also use these limbs, along with their six long maxillipeds, to cling to floral dragons as they feed from them. Their grip is exceedingly strong for their size.
AC 16
Initiative +3 (13)
HP 27 (5d4 + 15)
Speed 30 ft., swim 40 ft.
STR
17 (+3)
Save +3
DEX
16 (+3)
Save +3
CON
16 (+3)
Save +3
INT
4 (-3)
Save -3
WIS
10 (+0)
Save +0
CHA
5 (-3)
Save -3
Skills Stealth +5
Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Immunities Acid, Poison; Poisoned
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages None
CR 2
Traits
Amphibious. The florivore can breathe air and water.
Floral Pest. The florivore's attacks against floral dragons and plants ignore damage resistances.
Sap Sucker. Each time the florivore hits a floral dragon or plant with its bite attack, the florivore regains 2 (1d4) hit points.
Actions
Bite. Melee Attack Roll: +5, reach 10 ft. Hit: 5 (1d4 + 3) Piercing damage.
Dig In. Using its sharp claws, the florivore digs into the foliage or skin of a creature. Constitution Saving Throw: DC 15, one creature within 5 feet. Floral dragons and plants have Disadvantage on this saving throw. Failure: 3 (1d6) Piercing damage and the florivore becomes attached to the target. While attached, the florivore can make bite attacks only against the target and has Advantage on the attack roll. The florivore can detach itself by spending 5 feet of its movement. A creature, including the target, can use its action to detach the florivore by succeeding on a DC 15 Strength check.