Modron Duodrone

Medium Construct, Lawful Neutral
MM'24

AC 15

HP 11 (2d8 + 2)

Speed 30 ft.

STR

11 (+0)

Save +0

DEX

13 (+1)

Save +1

CON

12 (+1)

Save +1

INT

6 (-2)

Save -2

WIS

10 (+0)

Save +0

CHA

7 (-2)

Save -2

Condition Immunities Charmed

Senses Truesight 120 ft., Passive Perception 10

Languages Modron

CR 1/4

Traits

Disintegration. If the modron dies, it disintegrates into dust, leaving behind anything it was wearing or carrying.

Actions

Multiattack. The modron makes two Clockwork Blade attacks.

Clockwork Blade. Melee or Ranged Attack Roll: +3, reach 5 ft. or range 30 ft. Hit: 4 (1d6 + 1) Force damage. Hit or Miss: The blade magically returns to the modron's hand immediately after a ranged attack.