Shadow Dragon

Huge Dragon, Chaotic Evil
MM'24

AC 16

HP 189 (18d12 + 72)

Speed 40 ft., climb 40 ft., fly 80 ft.

STR

21 (+5)

Save +5

DEX

19 (+4)

Save +9

CON

18 (+4)

Save +4

INT

14 (+2)

Save +2

WIS

12 (+1)

Save +6

CHA

18 (+4)

Save +4

Saving Throws DEX +9, WIS +6

Skills Perception +11, Stealth +14

Resistances See Living Shadow

Immunities Necrotic

Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 21

Languages Common, Draconic

CR 13

Traits

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.

Living Shadow. While in Dim Light or Darkness, the dragon has Resistance to damage that isn't Force, Psychic, or Radiant.

Sunlight Sensitivity. While in sunlight, the dragon has Disadvantage on ability checks and attack rolls.

Actions

Multiattack. The dragon makes three Rend attacks.

Rend. Melee Attack Roll: +10, reach 10 ft. Hit: 12 (2d6 + 5) Slashing damage plus 3 (1d6) Necrotic damage.

Shadow Breath (Recharge 5+). dex 17, each creature in a 60-foot Cone. Failure: 35 (10d6) Necrotic damage. Success: Half damage. Failure or Success: A Humanoid reduced to 0 Hit Points by this damage dies, and a Shadow rises from the corpse. The shadow is under the dragon's control and shares the dragon's Initiative count but acts immediately after the dragon.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the dragon takes the Hide action.

Legendary Actions

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

Veil of Shadow. The dragon uses Shadow Stealth, and one creature of its choice that it can see within 10 feet of it takes 10 (3d6) Necrotic damage. The dragon can't take this action again until the start of its next turn.