Guard Captain
Small or Medium Humanoid, NeutralAC 18
HP 75 (10d8 + 30)
Speed 30 ft.
STR
18 (+4)
Save +4
DEX
14 (+2)
Save +2
CON
16 (+3)
Save +3
INT
12 (+1)
Save +1
WIS
14 (+2)
Save +2
CHA
13 (+1)
Save +1
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common
CR 4
Actions
Multiattack. The guard makes two attacks, using Javelin or Longsword in any combination.
Javelin. Melee or Ranged Attack Roll: +6, reach 5 ft. or range 30/120 ft. Hit: 14 (3d6 + 4) Piercing damage.
Longsword. Melee Attack Roll: +6, reach 5 ft. Hit: 15 (2d10 + 4) Slashing damage.