Barlgura

Large Fiend (demon), Chaotic Evil
MM'24

AC 15

HP 85 (10d10 + 30)

Speed 40 ft., climb 40 ft.

STR

18 (+4)

Save +4

DEX

15 (+2)

Save +5

CON

16 (+3)

Save +6

INT

7 (-2)

Save -2

WIS

14 (+2)

Save +2

CHA

9 (-1)

Save -1

Saving Throws DEX +5, CON +6

Skills Perception +5, Stealth +5

Resistances Cold; Fire; Lightning

Immunities Poison

Condition Immunities Poisoned

Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 15

Languages Abyssal; telepathy 120 ft.

CR 5

Traits

Demonic Restoration. If the barlgura dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Actions

Multiattack. The barlgura makes one Tormenting Bite attack and two Thrash attacks.

Tormenting Bite. Melee Attack Roll: +7, reach 5 ft. Hit: 11 (2d6 + 4) Piercing damage plus 13 (2d12) Psychic damage.

Thrash. Melee Attack Roll: +7, reach 5 ft. Hit: 9 (1d10 + 4) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Bonus Actions

Leap. The barlgura jumps up to 40 feet by spending 10 feet of movement.