Giff
Medium Humanoid, AnyAC 16 (breastplate)
HP 60 (8d8 + 24)
Speed 30 ft.
STR
18 (+4)
Save +4
DEX
14 (+2)
Save +2
CON
17 (+3)
Save +3
INT
11 (+0)
Save +0
WIS
12 (+1)
Save +1
CHA
12 (+1)
Save +1
Senses Passive Perception 11
Languages Common
CR 3
Traits
Firearms Knowledge. The giff's mastery of its weapons enables it to ignore the loading property of muskets and pistols.
Headfirst Charge. The giff can try to knock a creature over; if the giff moves at least 20 feet in a straight line and ends within 5 feet of a Large or smaller creature, that creature must succeed on a 14 Strength saving throw or take 7 (2d6) bludgeoning damage and be knocked prone.
Actions
Multiattack. The giff makes two Longsword, Musket, or Pistol attacks.
Longsword. 6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, or 9 (1d10 + 4) slashing damage if used with two hands.
Musket. 4 to hit, range 40/120 ft., one target. Hit: 8 (1d12 + 2) piercing damage.
Pistol. 4 to hit, range 30/90 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Fragmentation Grenade (1/Day). The giff throws a grenade up to 60 feet, and the grenade explodes in a 20-foot-radius sphere. Each creature in that area must make a 15 Dexterity saving throw, taking 17 (5d6) piercing damage on a failed save, or half as much damage on a successful one.