Ghoul
Medium Undead, Chaotic EvilAC 12
HP 22 (5d8)
Speed 30 ft.
STR
13 (+1)
Save +1
DEX
15 (+2)
Save +2
CON
10 (+0)
Save +0
INT
7 (-2)
Save -2
WIS
10 (+0)
Save +0
CHA
6 (-2)
Save -2
Immunities Poison
Condition Immunities Charmed, Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Common
CR 1
Actions
Multiattack. The ghoul makes two Bite attacks.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.
Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. con 10. Failure: The target has the Paralyzed condition until the end of its next turn.