Ghoul

Medium Undead, Chaotic Evil
MM'24

AC 12

HP 22 (5d8)

Speed 30 ft.

STR

13 (+1)

Save +1

DEX

15 (+2)

Save +2

CON

10 (+0)

Save +0

INT

7 (-2)

Save -2

WIS

10 (+0)

Save +0

CHA

6 (-2)

Save -2

Immunities Poison

Condition Immunities Charmed, Exhaustion, Poisoned

Senses Darkvision 60 ft., Passive Perception 10

Languages Common

CR 1

Actions

Multiattack. The ghoul makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. con 10. Failure: The target has the Paralyzed condition until the end of its next turn.