Elephant

Huge Beast, Unaligned
MM'24

AC 12

HP 76 (8d12 + 24)

Speed 40 ft.

STR

22 (+6)

Save +6

DEX

9 (-1)

Save -1

CON

17 (+3)

Save +3

INT

3 (-4)

Save -4

WIS

11 (+0)

Save +0

CHA

6 (-2)

Save -2

Senses Passive Perception 10

CR 4

Actions

Multiattack. The elephant makes two Gore attacks.

Gore. Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.

Bonus Actions

Trample. dex 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.