Elephant
Huge Beast, UnalignedAC 12
HP 76 (8d12 + 24)
Speed 40 ft.
STR
22 (+6)
Save +6
DEX
9 (-1)
Save -1
CON
17 (+3)
Save +3
INT
3 (-4)
Save -4
WIS
11 (+0)
Save +0
CHA
6 (-2)
Save -2
Senses Passive Perception 10
CR 4
Actions
Multiattack. The elephant makes two Gore attacks.
Gore. Melee Attack Roll: +8, reach 5 ft. Hit: 15 (2d8 + 6) Piercing damage. If the target is a Huge or smaller creature and the elephant moved 20+ feet straight toward it immediately before the hit, the target has the Prone condition.
Bonus Actions
Trample. dex 16, one creature within 5 feet that has the Prone condition. Failure: 17 (2d10 + 6) Bludgeoning damage. Success: Half damage.