Otyugh
Large Aberration, NeutralAC 14
HP 104 (11d10 + 44)
Speed 30 ft.
STR
16 (+3)
Save +3
DEX
11 (+0)
Save +0
CON
19 (+4)
Save +7
INT
6 (-2)
Save -2
WIS
13 (+1)
Save +1
CHA
6 (-2)
Save -2
Saving Throws CON +7
Senses Darkvision 120 ft., Passive Perception 11
Languages Otyugh; telepathy 120 ft. (doesn't allow the receiving creature to respond telepathically)
CR 5
Actions
Multiattack. The otyugh makes one Bite attack and two Tentacle attacks.
Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. con 15. Failure: The target's Hit Point maximum decreases by 5 (1d10) and doesn't return to normal until the Poisoned condition ends on the target. Success: The Poisoned condition ends.
Tentacle. Melee Attack Roll: +6, reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape 13) from one of two tentacles.
Tentacle Slam. con 14, each creature Grappled by the otyugh. Failure: 16 (3d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the otyugh's next turn. Success: Half damage only.