Crocodile

Large Beast, Unaligned
MM'24

AC 12

HP 13 (2d10 + 2)

Speed 20 ft., swim 30 ft.

STR

15 (+2)

Save +2

DEX

10 (+0)

Save +0

CON

13 (+1)

Save +3

INT

2 (-4)

Save -4

WIS

10 (+0)

Save +0

CHA

5 (-3)

Save -3

Saving Throws CON +3

Skills Stealth +2

Senses Passive Perception 10

CR 1/2

Traits

Hold Breath. The crocodile can hold its breath for 1 hour.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape 12). While Grappled, the target has the Restrained condition.