Gnoll Flesh Gnawer

Medium Monstrosity, Chaotic Evil
MPMM

AC 14 (studded leather)

HP 22 (4d8 + 4)

Speed 30 ft.

STR

12 (+1)

Save +1

DEX

14 (+2)

Save +4

CON

12 (+1)

Save +1

INT

8 (-1)

Save -1

WIS

10 (+0)

Save +0

CHA

8 (-1)

Save -1

Saving Throws DEX +4

Senses darkvision 60 ft., Passive Perception 10

Languages Gnoll

CR 1

Actions

Multiattack. The gnoll makes one Bite attack and two Shortsword attacks.

Bite. 4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Shortsword. 4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Sudden Rush. Until the end of the turn, the gnoll's speed increases by 60 feet and it doesn't provoke opportunity attacks.

Bonus Actions

Rampage. After the gnoll reduces a creature to 0 hit points with a melee attack on its turn, the gnoll moves up to half its speed and makes a Bite attack.