Hobgoblin Devastator

Medium Fey (goblinoid), Lawful Neutral
MPMM

AC 13 (studded leather)

HP 45 (7d8 + 14)

Speed 30 ft.

STR

13 (+1)

Save +1

DEX

12 (+1)

Save +1

CON

14 (+2)

Save +2

INT

16 (+3)

Save +3

WIS

13 (+1)

Save +1

CHA

11 (+0)

Save +0

Skills Arcana +5

Senses darkvision 60 ft., Passive Perception 11

Languages Common, Goblin

CR 4

Traits

Army Arcana. When the hobgoblin casts a spell that causes damage or that forces other creatures to make a saving throw, it can choose itself and any number of allies to be immune to the damage caused by the spell and to succeed on the required saving throw.

Actions

Multiattack. The hobgoblin makes two Quarterstaff or Devastating Bolt attacks.

Quarterstaff. 3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) bludgeoning damage, or 5 (1d8 + 1) bludgeoning damage if used with two hands, plus 13 (3d8) force damage.

Devastating Bolt. 5 to hit, range 60 ft., one target. Hit: 21 (4d8 + 3) force damage, and the target is knocked prone.