Fomorian

Huge Giant, Chaotic Evil
MM'24

AC 14

HP 172 (15d12 + 75)

Speed 40 ft.

STR

23 (+6)

Save +6

DEX

10 (+0)

Save +0

CON

20 (+5)

Save +5

INT

9 (-1)

Save -1

WIS

14 (+2)

Save +2

CHA

6 (-2)

Save -2

Skills Perception +8, Stealth +3

Senses Darkvision 120 ft., Passive Perception 18

Languages Giant, Undercommon

CR 8

Actions

Multiattack. The fomorian makes two Stone Club attacks. It can replace one attack with a use of Warping Hex if available.

Stone Club. Melee Attack Roll: +9, reach 15 ft. Hit: 24 (4d8 + 6) Bludgeoning damage.

Warping Hex (Recharge 4+). wis 16, one creature the fomorian can see within 120 feet. Failure: 21 (6d6) Psychic damage, and the target gains 1 Exhaustion level. Success: Half damage only.