Ice Mephit
Small Elemental, Neutral EvilAC 11
HP 21 (6d6)
Speed 30 ft., fly 30 ft.
STR
7 (-2)
Save -2
DEX
13 (+1)
Save +1
CON
10 (+0)
Save +0
INT
9 (-1)
Save -1
WIS
11 (+0)
Save +0
CHA
12 (+1)
Save +1
Skills Perception +2, Stealth +3
Vulnerabilities Fire
Immunities Cold; Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages Primordial (Aquan, Auran)
CR 1/2
Traits
Death Burst. The mephit explodes when it dies. con 10, each creature in a 5-foot Emanation originating from the mephit. Failure: 5 (2d4) Cold damage. Success: Half damage.
Actions
Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 3 (1d4 + 1) Slashing damage plus 2 (1d4) Cold damage.
Frost Breath (Recharge). con 10, each creature in a 15-foot Cone. Failure: 7 (3d4) Cold damage. Success: Half damage.