Salamander
Large Elemental, Neutral EvilAC 15
HP 90 (12d10 + 24)
Speed 30 ft., climb 30 ft.
STR
18 (+4)
Save +4
DEX
14 (+2)
Save +2
CON
15 (+2)
Save +2
INT
11 (+0)
Save +0
WIS
10 (+0)
Save +0
CHA
12 (+1)
Save +1
Vulnerabilities Cold
Immunities Fire
Senses Darkvision 60 ft., Passive Perception 10
Languages Primordial (Ignan)
CR 5
Traits
Fire Aura. At the end of each of the salamander's turns, each creature of the salamander's choice in a 5-foot Emanation originating from the salamander takes 7 (2d6) Fire damage.
Actions
Multiattack. The salamander makes two Flame Spear attacks. It can replace one attack with a use of Constrict.
Flame Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 13 (2d8 + 4) Piercing damage plus 7 (2d6) Fire damage. Hit or Miss: The spear magically returns to the salamander's hand immediately after a ranged attack.
Constrict. str 15, one Large or smaller creature the salamander can see within 10 feet. Failure: 11 (2d6 + 4) Bludgeoning damage plus 7 (2d6) Fire damage. The target has the Grappled condition (escape 14), and it has the Restrained condition until the grapple ends.