Glabrezu

Large Fiend (demon), Chaotic Evil
MM'24

AC 17

HP 189 (18d10 + 90)

Speed 40 ft.

STR

20 (+5)

Save +9

DEX

15 (+2)

Save +2

CON

21 (+5)

Save +9

INT

19 (+4)

Save +4

WIS

17 (+3)

Save +7

CHA

16 (+3)

Save +7

Saving Throws STR +9, CON +9, WIS +7, CHA +7

Skills Deception +7, Perception +7

Resistances Cold; Fire; Lightning

Immunities Poison

Condition Immunities Poisoned

Senses Truesight 120 ft., Passive Perception 17

Languages Abyssal; telepathy 120 ft.

CR 9

Traits

Demonic Restoration. If the glabrezu dies outside the Abyss, its body dissolves into ichor, and it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Magic Resistance. The glabrezu has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The glabrezu makes two Pincer attacks and uses Pummel or Spellcasting.

Pincer. Melee Attack Roll: +9, reach 10 ft. Hit: 16 (2d10 + 5) Slashing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape 15) from one of two pincers.

Pummel. dex 17, one creature Grappled by the glabrezu. Failure: 15 (3d6 + 5) Bludgeoning damage. Success: Half damage.