Noble
Small or Medium Humanoid, NeutralAC 15
HP 9 (2d8)
Speed 30 ft.
STR
11 (+0)
Save +0
DEX
12 (+1)
Save +1
CON
11 (+0)
Save +0
INT
12 (+1)
Save +1
WIS
14 (+2)
Save +2
CHA
16 (+3)
Save +3
Skills Deception +5, Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common plus two other languages
CR 1/8
Actions
Rapier. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Piercing damage.
Reactions
Parry. Trigger: The noble is hit by a melee attack roll while holding a weapon. Response: The noble adds 2 to its AC against that attack, possibly causing it to miss.