Hydroloth

Medium Fiend (yugoloth), Neutral Evil
MPMM

AC 15

HP 135 (18d8 + 54)

Speed 20 ft., swim 40 ft.

STR

12 (+1)

Save +1

DEX

21 (+5)

Save +5

CON

16 (+3)

Save +3

INT

19 (+4)

Save +4

WIS

10 (+0)

Save +0

CHA

14 (+2)

Save +2

Skills Insight +4, Perception +4

Vulnerabilities Fire

Resistances Cold; Lightning; Bludgeoning, Piercing, Slashing (from nonmagical attacks)

Immunities Acid; Poison

Condition Immunities Poisoned

Senses blindsight 60 ft., darkvision 60 ft., Passive Perception 14

Languages Abyssal, Infernal, telepathy 60 ft.

CR 9

Traits

Amphibious. The hydroloth can breathe air and water.

Magic Resistance. The hydroloth has advantage on saving throws against spells and other magical effects.

Secure Memory. The hydroloth is immune to the waters of the River Styx, as well as any effect that would steal or modify its memories or detect or read its thoughts.

Watery Advantage. While submerged in liquid, the hydroloth has advantage on attack rolls.

Actions

Multiattack. The hydroloth makes two Bite or Claw attacks. It can replace one attack with a use of Spellcasting.

Bite. 9 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) force damage plus 9 (2d10) psychic damage.

Claw. 9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) force damage plus 9 (2d10) psychic damage.

Steal Memory (1/Day). The hydroloth targets one creature it can see within 60 feet of it. The target takes 14 (4d6) psychic damage, and it must make a 16 Intelligence saving throw. On a successful save, the target becomes immune to this hydroloth's Steal Memory for 24 hours. On a failed save, the target loses all proficiencies; it can't cast spells; it can't understand language; and if its Intelligence and Charisma scores are higher than 5, they become 5. Each time the target finishes a long rest, it can repeat the saving throw, ending the effect on itself on a success. A greater restoration or remove curse spell cast on the target ends this effect early.

Teleport. The hydroloth teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.