Ogre Battering Ram
Large Giant, Chaotic EvilAC 11 (hide armor)
HP 76 (9d10 + 27)
Speed 40 ft.
STR
19 (+4)
Save +4
DEX
8 (-1)
Save -1
CON
16 (+3)
Save +3
INT
5 (-3)
Save -3
WIS
7 (-2)
Save -2
CHA
7 (-2)
Save -2
Senses darkvision 60 ft., Passive Perception 8
Languages Common, Giant
CR 4
Traits
Siege Monster. The ogre deals double damage to objects and structures.
Actions
Multiattack. The ogre makes two Bash attacks.
Bash. 6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage, and the ogre can push the target 5 feet away if the target is Huge or smaller.
Reactions
Block the Path. When a creature enters a space within 5 feet of the ogre, the ogre makes a Bash attack against that creature. If the attack hits, the target's speed is reduced to 0 until the start of the ogre's next turn.