Ogre Battering Ram

Large Giant, Chaotic Evil
MPMM

AC 11 (hide armor)

HP 76 (9d10 + 27)

Speed 40 ft.

STR

19 (+4)

Save +4

DEX

8 (-1)

Save -1

CON

16 (+3)

Save +3

INT

5 (-3)

Save -3

WIS

7 (-2)

Save -2

CHA

7 (-2)

Save -2

Senses darkvision 60 ft., Passive Perception 8

Languages Common, Giant

CR 4

Traits

Siege Monster. The ogre deals double damage to objects and structures.

Actions

Multiattack. The ogre makes two Bash attacks.

Bash. 6 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) bludgeoning damage, and the ogre can push the target 5 feet away if the target is Huge or smaller.

Reactions

Block the Path. When a creature enters a space within 5 feet of the ogre, the ogre makes a Bash attack against that creature. If the attack hits, the target's speed is reduced to 0 until the start of the ogre's next turn.