Strahd Skeleton

Medium Undead, Lawful Evil
RHW

AC 16

HP 65 (10d8 + 20)

Speed 30 ft.

STR

17 (+3)

Save +5

DEX

13 (+1)

Save +1

CON

15 (+2)

Save +2

INT

12 (+1)

Save +1

WIS

15 (+2)

Save +2

CHA

16 (+3)

Save +3

Saving Throws STR +5

Vulnerabilities Bludgeoning

Immunities Poison

Condition Immunities Exhaustion, Frightened, Poisoned

Senses Darkvision 60 ft., Passive Perception 12

Languages understands Common but can't speak

CR 4

Traits

Undead Fortitude. If damage reduces the skeleton to 0 Hit Points, it makes a Constitution saving throw (5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the skeleton drops to 1 Hit Point instead.

Actions

Multiattack. The skeleton makes two Vampiric Longsword attacks. It can replace one attack with a use of Shield Bash.

Vampiric Longsword. Melee Attack Roll: +5, reach 5 ft. Hit: 7 (1d8 + 3) Slashing damage plus 7 (2d6) Necrotic damage. The target's Hit Point maximum decreases by an amount equal to the Necrotic damage taken.

Shield Bash. str 13, one creature within 5 feet that the skeleton can see. Failure: 10 (2d6 + 3) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition