Berserker

Small or Medium Humanoid, Neutral
MM'24

AC 13

HP 67 (9d8 + 27)

Speed 30 ft.

STR

16 (+3)

Save +3

DEX

12 (+1)

Save +1

CON

17 (+3)

Save +3

INT

9 (-1)

Save -1

WIS

11 (+0)

Save +0

CHA

9 (-1)

Save -1

Senses Passive Perception 10

Languages Common

CR 2

Traits

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.