Berserker
Small or Medium Humanoid, NeutralAC 13
HP 67 (9d8 + 27)
Speed 30 ft.
STR
16 (+3)
Save +3
DEX
12 (+1)
Save +1
CON
17 (+3)
Save +3
INT
9 (-1)
Save -1
WIS
11 (+0)
Save +0
CHA
9 (-1)
Save -1
Senses Passive Perception 10
Languages Common
CR 2
Traits
Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.
Actions
Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.