Ogre Zombie
Large Undead, Neutral EvilAC 8
HP 85 (9d10 + 36)
Speed 30 ft.
STR
19 (+4)
Save +4
DEX
6 (-2)
Save -2
CON
18 (+4)
Save +4
INT
3 (-4)
Save -4
WIS
6 (-2)
Save +0
CHA
5 (-3)
Save -3
Saving Throws WIS +0
Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 8
Languages understands Common and Giant but can't speak
CR 2
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.