Ogre Zombie

Large Undead, Neutral Evil
MM'24

AC 8

HP 85 (9d10 + 36)

Speed 30 ft.

STR

19 (+4)

Save +4

DEX

6 (-2)

Save -2

CON

18 (+4)

Save +4

INT

3 (-4)

Save -4

WIS

6 (-2)

Save +0

CHA

5 (-3)

Save -3

Saving Throws WIS +0

Immunities Poison

Condition Immunities Exhaustion, Poisoned

Senses Darkvision 60 ft., Passive Perception 8

Languages understands Common and Giant but can't speak

CR 2

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.