Istarian Drone

Medium Construct, Unaligned
DSDQ

Istarian drones are ancient Constructs made of marble and gleaming metal inlaid with crystals that flash with sparks of electricity. Created to build the fantastic structures that once marked the glory of Istar, these drones resemble short, stout mantises. They have four scuttling insectile legs and barbed, scythe-shaped arms for carrying and placing building materials. The drones create a viscous gel that hardens into crystalline mortar, which they can repurpose to restrain attackers.

AC 17 (natural armor)

HP 127 (15d8 + 60)

Speed 30 ft., climb 30 ft.

STR

20 (+5)

Save +5

DEX

10 (+0)

Save +0

CON

18 (+4)

Save +4

INT

4 (-3)

Save -3

WIS

10 (+0)

Save +0

CHA

4 (-3)

Save -3

Immunities Lightning, Poison

Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned

Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 10

Languages Understands the languages spoken by its creator but can't speak

CR 6

Traits

Spider Climb. The drone can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Unusual Nature. The drone doesn't require air, food, drink, or sleep.

Actions

Multiattack. The drone makes two Claw attacks.

Claw. Melee Attack Roll: +8, reach 5 ft. Hit: 9 (1d8 + 5) Piercing damage plus 4 (1d8) Lightning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 15). The drone has two claws, each of which can grapple only one target.

Crystalline Spit (Recharge 5-6). Dexterity Saving Throw: DC 15, each creature in a line 5 feet wide and 20 feet long. Failure: 14 (4d6) Lightning damage, and the target has the Restrained condition, trapped by gel that hardens into crystal. The target remains Restrained until the crystal is destroyed. The crystal has AC 15, 15 Hit Points, Immunity to Poison and Psychic damage, and Vulnerability to Thunder damage. Success: Half damage only.