Istarian Drone
Medium Construct, UnalignedIstarian drones are ancient Constructs made of marble and gleaming metal inlaid with crystals that flash with sparks of electricity. Created to build the fantastic structures that once marked the glory of Istar, these drones resemble short, stout mantises. They have four scuttling insectile legs and barbed, scythe-shaped arms for carrying and placing building materials. The drones create a viscous gel that hardens into crystalline mortar, which they can repurpose to restrain attackers.
AC 17 (natural armor)
HP 127 (15d8 + 60)
Speed 30 ft., climb 30 ft.
STR
20 (+5)
Save +5
DEX
10 (+0)
Save +0
CON
18 (+4)
Save +4
INT
4 (-3)
Save -3
WIS
10 (+0)
Save +0
CHA
4 (-3)
Save -3
Immunities Lightning, Poison
Condition Immunities Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages Understands the languages spoken by its creator but can't speak
CR 6
Traits
Spider Climb. The drone can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Unusual Nature. The drone doesn't require air, food, drink, or sleep.
Actions
Multiattack. The drone makes two Claw attacks.
Claw. Melee Attack Roll: +8, reach 5 ft. Hit: 9 (1d8 + 5) Piercing damage plus 4 (1d8) Lightning damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 15). The drone has two claws, each of which can grapple only one target.
Crystalline Spit (Recharge 5-6). Dexterity Saving Throw: DC 15, each creature in a line 5 feet wide and 20 feet long. Failure: 14 (4d6) Lightning damage, and the target has the Restrained condition, trapped by gel that hardens into crystal. The target remains Restrained until the crystal is destroyed. The crystal has AC 15, 15 Hit Points, Immunity to Poison and Psychic damage, and Vulnerability to Thunder damage. Success: Half damage only.