Gennifer Weathermay-Foxgrove

Medium Humanoid (human, lycanthrope), Lawful Good
RHW

AC 14

HP 44 (8d8 + 8)

Speed 30 ft.

STR

10 (+0)

Save +0

DEX

14 (+2)

Save +2

CON

13 (+1)

Save +1

INT

15 (+2)

Save +2

WIS

17 (+3)

Save +3

CHA

10 (+0)

Save +0

Skills Arcana +4, Investigation +4, Medicine +5, Stealth +4

Senses Passive Perception 13

Languages Common, Draconic, Infernal

CR 3

Traits

Suppressed Lycanthropy. If reduced to 0 Hit Points, Gennifer succumbs to lycanthropy. Her statistics are replaced by those of the Werewolf stat block, but she retains her alignment; personality; Intelligence, Wisdom, and Charisma scores; proficiencies; and languages known. She then immediately revives in her hybrid form with all her Hit Points.

Actions

Multiattack. Gennifer makes two attacks, using Blessed Dagger or Radiant Wisp in any combination.

Blessed Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage plus 9 (2d8) Radiant damage.

Radiant Wisp. Ranged Attack Roll: +5, range 60 ft. Hit: 14 (2d10 + 3) Radiant damage.

Esoteric Ward (Recharge). con 13, each creature in a 15-foot Emanation originating from Gennifer. Failure: 18 (4d8) Radiant damage. If the target is an Undead creature, it has the Stunned condition until the end of its next turn.