Frost Giant

Huge Giant, Neutral Evil
MM'24

AC 15

HP 149 (13d12 + 65)

Speed 40 ft.

STR

23 (+6)

Save +6

DEX

9 (-1)

Save -1

CON

21 (+5)

Save +8

INT

9 (-1)

Save -1

WIS

10 (+0)

Save +3

CHA

12 (+1)

Save +4

Saving Throws CON +8, WIS +3, CHA +4

Skills Athletics +9, Perception +3

Immunities Cold

Senses Passive Perception 13

Languages Giant

CR 8

Actions

Multiattack. The giant makes two attacks, using Frost Axe or Great Bow in any combination.

Frost Axe. Melee Attack Roll: +9, reach 10 ft. Hit: 19 (2d12 + 6) Slashing damage plus 9 (2d8) Cold damage.

Great Bow. Ranged Attack Roll: +9, range 150/600 ft. Hit: 17 (2d10 + 6) Piercing damage plus 7 (2d6) Cold damage, and the target's Speed decreases by 10 feet until the end of its next turn.

Bonus Actions

War Cry (Recharge 5+). The giant or one creature of its choice that can see or hear it gains 16 (2d10 + 5) Temporary Hit Points and has Advantage on attack rolls until the start of the giant's next turn.