Shadow
Medium Undead, Chaotic EvilAC 12
HP 27 (5d8 + 5)
Speed 40 ft.
STR
6 (-2)
Save -2
DEX
14 (+2)
Save +2
CON
13 (+1)
Save +1
INT
6 (-2)
Save -2
WIS
10 (+0)
Save +0
CHA
8 (-1)
Save -1
Skills Stealth +6
Vulnerabilities Radiant
Resistances Acid; Cold; Fire; Lightning; Thunder
Immunities Necrotic; Poison
Condition Immunities Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Senses Darkvision 60 ft., Passive Perception 10
CR 1/2
Traits
Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.
Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.
Actions
Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.
Bonus Actions
Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.