Kruthik Hive Lord

Large Monstrosity, Unaligned
MPMM

AC 20 (natural armor)

HP 102 (12d10 + 36)

Speed 40 ft., burrow 20 ft., climb 40 ft.

STR

19 (+4)

Save +4

DEX

16 (+3)

Save +3

CON

17 (+3)

Save +3

INT

10 (+0)

Save +0

WIS

14 (+2)

Save +2

CHA

10 (+0)

Save +0

Skills Perception +8

Senses darkvision 60 ft., tremorsense 60 ft., Passive Perception 18

Languages Kruthik

CR 5

Traits

Pack Tactics. The kruthik has advantage on an attack roll against a creature if at least one of the kruthik's allies is within 5 feet of the creature and the ally isn't incapacitated.

Tunneler. The kruthik can burrow through solid rock at half its burrowing speed and leaves a 10-foot-diameter tunnel in its wake.

Actions

Multiattack. The kruthik makes two Stab or Spike attacks.

Stab. 7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.

Spike. 6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Acid Spray (Recharge 5+). The kruthik sprays acid in a 15-foot cone. Each creature in that area must make a 14 Dexterity saving throw, taking 22 (4d10) acid damage on a failed save, or half as much damage on a successful one.