Kruthik Hive Lord
Large Monstrosity, UnalignedAC 20 (natural armor)
HP 102 (12d10 + 36)
Speed 40 ft., burrow 20 ft., climb 40 ft.
STR
19 (+4)
Save +4
DEX
16 (+3)
Save +3
CON
17 (+3)
Save +3
INT
10 (+0)
Save +0
WIS
14 (+2)
Save +2
CHA
10 (+0)
Save +0
Skills Perception +8
Senses darkvision 60 ft., tremorsense 60 ft., Passive Perception 18
Languages Kruthik
CR 5
Traits
Pack Tactics. The kruthik has advantage on an attack roll against a creature if at least one of the kruthik's allies is within 5 feet of the creature and the ally isn't incapacitated.
Tunneler. The kruthik can burrow through solid rock at half its burrowing speed and leaves a 10-foot-diameter tunnel in its wake.
Actions
Multiattack. The kruthik makes two Stab or Spike attacks.
Stab. 7 to hit, reach 10 ft., one target. Hit: 9 (1d10 + 4) piercing damage.
Spike. 6 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Acid Spray (Recharge 5+). The kruthik sprays acid in a 15-foot cone. Each creature in that area must make a 14 Dexterity saving throw, taking 22 (4d10) acid damage on a failed save, or half as much damage on a successful one.