Hill Giant

Huge Giant, Chaotic Evil
MM'24

AC 13

HP 105 (10d12 + 40)

Speed 40 ft.

STR

21 (+5)

Save +5

DEX

8 (-1)

Save -1

CON

19 (+4)

Save +4

INT

5 (-3)

Save -3

WIS

9 (-1)

Save -1

CHA

6 (-2)

Save -2

Skills Perception +2

Senses Passive Perception 12

Languages Giant

CR 5

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.