Death Slaad
Medium Aberration, Chaotic EvilAC 18
HP 178 (21d8 + 84)
Speed 40 ft.
STR
20 (+5)
Save +5
DEX
15 (+2)
Save +2
CON
19 (+4)
Save +4
INT
15 (+2)
Save +2
WIS
10 (+0)
Save +0
CHA
19 (+4)
Save +4
Skills Arcana +6, Perception +8
Resistances Acid; Cold; Fire; Lightning; Thunder
Senses Blindsight 60 ft., Darkvision 60 ft., Passive Perception 18
Languages Common, Slaad; telepathy 60 ft.
CR 10
Traits
Magic Resistance. The slaad has Advantage on saving throws against spells and other magical effects.
Regeneration. The slaad regains 10 Hit Points at the start of each of its turns if it has at least 1 Hit Point.
Actions
Multiattack. The slaad makes two Chaos Blade attacks.
Chaos Blade. Melee Attack Roll: +9, reach 10 ft. Hit: 11 (1d12 + 5) Slashing damage plus 10 (3d6) Necrotic damage. Until the start of the slaad's next turn, the target has a condition determined by rolling 1d4: on a 1, Charmed; on a 2, Frightened; on a 3, Poisoned; or on a 4, Incapacitated.
Bonus Actions
Shape-Shift. The slaad shape-shifts into a Small or Medium Humanoid, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.