Flind
Medium Fiend (gnoll), Chaotic EvilAC 16 (breastplate)
HP 127 (15d8 + 60)
Speed 30 ft.
STR
20 (+5)
Save +5
DEX
14 (+2)
Save +2
CON
19 (+4)
Save +8
INT
11 (+0)
Save +0
WIS
13 (+1)
Save +5
CHA
12 (+1)
Save +1
Saving Throws CON +8, WIS +5
Skills Intimidation +5, Perception +5
Senses darkvision 60 ft., Passive Perception 15
Languages Gnoll, Abyssal
CR 9
Traits
Aura of Blood Thirst. If the flind isn't incapacitated, any creature with the Rampage trait can make a Bite attack as a bonus action while within 10 feet of the flind.
Actions
Multiattack. The flind makes one Flail of Chaos attack, one Flail of Pain attack, and one Flail of Paralysis attack, or it makes three Longbow attacks.
Flail of Chaos. 9 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) bludgeoning damage, and the target must make a 16 Wisdom saving throw. On a failed save, the target must use its reaction, if available, to make one melee attack against a random creature, other than the flind, within its reach. If there's no creature within reach, the target instead moves half its speed in a random direction.
Flail of Pain. 9 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) bludgeoning damage plus 16 (3d10) psychic damage.
Flail of Paralysis. 9 to hit, reach 10 ft., one target. Hit: 10 (1d10 + 5) bludgeoning damage, and the target must succeed on a 16 Constitution saving throw or be paralyzed until the end of its next turn.
Longbow. 6 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.