Mud Mephit
Small Elemental, Neutral EvilAC 11
HP 13 (3d6 + 3)
Speed 20 ft., fly 20 ft., swim 20 ft.
STR
8 (-1)
Save -1
DEX
12 (+1)
Save +1
CON
12 (+1)
Save +1
INT
9 (-1)
Save -1
WIS
11 (+0)
Save +0
CHA
7 (-2)
Save -2
Skills Stealth +3
Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Primordial (Aquan, Terran)
CR 1/4
Traits
Death Burst. The mephit explodes when it dies. dex 11, each creature in a 5-foot Emanation originating from the mephit. Failure: The target has the Restrained condition until the end of its next turn.
Actions
Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Bludgeoning damage.
Mud Breath (Recharge). dex 11, one creature the mephit can see within 15 feet. Failure: The target has the Restrained condition until the end of the mephit's next turn.