Kuo-toa Monitor
Medium Aberration, Neutral EvilAC 13
HP 65 (10d8 + 20)
Speed 30 ft., swim 30 ft.
STR
16 (+3)
Save +3
DEX
10 (+0)
Save +0
CON
14 (+2)
Save +2
INT
12 (+1)
Save +1
WIS
14 (+2)
Save +2
CHA
11 (+0)
Save +0
Skills Perception +6, Religion +3
Senses Darkvision 120 ft., Truesight 30 ft., Passive Perception 16
Languages Undercommon
CR 3
Traits
Amphibious. The kuo-toa can breathe air and water.
Sunlight Sensitivity. While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.
Actions
Multiattack. The kuo-toa makes two Bone Whip attacks.
Bone Whip. Melee Attack Roll: +5, reach 10 ft. Hit: 6 (1d6 + 3) Slashing damage plus 7 (2d6) Lightning damage, and the target can't make Opportunity Attacks until the start of the kuo-toa's next turn.