Kuo-toa Monitor

Medium Aberration, Neutral Evil
MM'24

AC 13

HP 65 (10d8 + 20)

Speed 30 ft., swim 30 ft.

STR

16 (+3)

Save +3

DEX

10 (+0)

Save +0

CON

14 (+2)

Save +2

INT

12 (+1)

Save +1

WIS

14 (+2)

Save +2

CHA

11 (+0)

Save +0

Skills Perception +6, Religion +3

Senses Darkvision 120 ft., Truesight 30 ft., Passive Perception 16

Languages Undercommon

CR 3

Traits

Amphibious. The kuo-toa can breathe air and water.

Sunlight Sensitivity. While in sunlight, the kuo-toa has Disadvantage on ability checks and attack rolls.

Actions

Multiattack. The kuo-toa makes two Bone Whip attacks.

Bone Whip. Melee Attack Roll: +5, reach 10 ft. Hit: 6 (1d6 + 3) Slashing damage plus 7 (2d6) Lightning damage, and the target can't make Opportunity Attacks until the start of the kuo-toa's next turn.