Spy

Small or Medium Humanoid, Neutral
MM'24

AC 12

HP 27 (6d8)

Speed 30 ft., climb 30 ft.

STR

10 (+0)

Save +0

DEX

15 (+2)

Save +2

CON

10 (+0)

Save +0

INT

12 (+1)

Save +1

WIS

14 (+2)

Save +2

CHA

16 (+3)

Save +3

Skills Deception +5, Insight +4, Investigation +5, Perception +6, Sleight Of Hand +4, Stealth +6

Senses Passive Perception 16

Languages Common plus one other language

CR 1

Actions

Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Hand Crossbow. Ranged Attack Roll: +4, range 30/120 ft. Hit: 5 (1d6 + 2) Piercing damage plus 7 (2d6) Poison damage.

Bonus Actions

Cunning Action. The spy takes the Dash, Disengage, or Hide action.