Flaming Skeleton
Medium Undead, Lawful EvilAC 15
HP 65 (10d8 + 20)
Speed 30 ft.
STR
10 (+0)
Save +0
DEX
14 (+2)
Save +2
CON
15 (+2)
Save +2
INT
10 (+0)
Save +0
WIS
15 (+2)
Save +2
CHA
8 (-1)
Save -1
Vulnerabilities Bludgeoning
Immunities Fire; Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 60 ft., Passive Perception 12
Languages understands Common plus one other language but can't speak
CR 3
Traits
Death Burst. The skeleton explodes when it dies. dex 12, each creature in a 10-foot Emanation originating from the skeleton. Failure: 14 (4d6) Fire damage. Success: Half damage.
Illumination. The skeleton sheds Bright Light in a 15-foot radius and Dim Light for an additional 15 feet.
Actions
Multiattack. The skeleton makes two attacks, using Flame Scepter or Hurl Flame in any combination.
Flame Scepter. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Bludgeoning damage plus 3 (1d6) Fire damage.
Hurl Flame. Ranged Attack Roll: +4, range 60 ft. Hit: 7 (1d10 + 2) Fire damage.