Ogre Howdah
Large Giant, Chaotic EvilAC 15 (breastplate, shield)
HP 59 (7d10 + 21)
Speed 40 ft.
STR
19 (+4)
Save +4
DEX
8 (-1)
Save -1
CON
16 (+3)
Save +3
INT
5 (-3)
Save -3
WIS
7 (-2)
Save -2
CHA
7 (-2)
Save -2
Senses darkvision 60 ft., Passive Perception 8
Languages Common, Giant
CR 2
Traits
Howdah. The ogre carries a compact fort on its back. Up to four Small creatures can ride in the fort without squeezing. To make a melee attack against a target within 5 feet of the ogre, they must use spears or weapons with reach. Creatures in the fort have three-quarters cover against attacks and effects from outside it. If the ogre dies, creatures in the fort are placed in unoccupied spaces within 5 feet of the ogre.
Actions
Mace. 6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage.