Night Hag
Medium Fiend, Neutral EvilAC 17
HP 112 (15d8 + 45)
Speed 30 ft.
STR
18 (+4)
Save +4
DEX
15 (+2)
Save +2
CON
16 (+3)
Save +3
INT
16 (+3)
Save +3
WIS
14 (+2)
Save +2
CHA
16 (+3)
Save +3
Skills Deception +6, Insight +5, Perception +5, Stealth +5
Resistances Cold; Fire
Condition Immunities Charmed
Senses Darkvision 120 ft., Passive Perception 15
Languages Abyssal, Common, Infernal, Primordial
CR 5
Traits
Magic Resistance. The hag has Advantage on saving throws against spells and other magical effects.
Soul Bag. The hag has a soul bag. While holding or carrying the bag, the hag can use its Nightmare Haunting action. The bag has AC 15, HP 20, and Resistance to all damage. The bag turns to dust if reduced to 0 Hit Points. If the bag is destroyed, any souls the bag is holding are released. The hag can create a new bag after 7 days.
Actions
Multiattack. The hag makes two Claw attacks.
Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Slashing damage.
Bonus Actions
Shape-Shift. The hag shape-shifts into a Small or Medium Humanoid, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.