Night Hag

Medium Fiend, Neutral Evil
MM'24

AC 17

HP 112 (15d8 + 45)

Speed 30 ft.

STR

18 (+4)

Save +4

DEX

15 (+2)

Save +2

CON

16 (+3)

Save +3

INT

16 (+3)

Save +3

WIS

14 (+2)

Save +2

CHA

16 (+3)

Save +3

Skills Deception +6, Insight +5, Perception +5, Stealth +5

Resistances Cold; Fire

Condition Immunities Charmed

Senses Darkvision 120 ft., Passive Perception 15

Languages Abyssal, Common, Infernal, Primordial

CR 5

Traits

Magic Resistance. The hag has Advantage on saving throws against spells and other magical effects.

Soul Bag. The hag has a soul bag. While holding or carrying the bag, the hag can use its Nightmare Haunting action. The bag has AC 15, HP 20, and Resistance to all damage. The bag turns to dust if reduced to 0 Hit Points. If the bag is destroyed, any souls the bag is holding are released. The hag can create a new bag after 7 days.

Actions

Multiattack. The hag makes two Claw attacks.

Claw. Melee Attack Roll: +7, reach 5 ft. Hit: 13 (2d8 + 4) Slashing damage.

Bonus Actions

Shape-Shift. The hag shape-shifts into a Small or Medium Humanoid, or it returns to its true form. Other than its size, its game statistics are the same in each form. Any equipment it is wearing or carrying isn't transformed.