Ki-rin

Large Celestial, Lawful Good
MPMM

AC 20 (natural armor)

HP 153 (18d10 + 54)

Speed 60 ft., fly 120 ft. (hover), (hover)

STR

21 (+5)

Save +5

DEX

16 (+3)

Save +3

CON

16 (+3)

Save +3

INT

19 (+4)

Save +4

WIS

20 (+5)

Save +5

CHA

20 (+5)

Save +5

Skills Perception +9, Insight +9, Religion +8

Immunities Poison

Condition Immunities Poisoned

Senses darkvision 120 ft., truesight 30 ft., Passive Perception 19

Languages all, telepathy 120 ft.

CR 12

Traits

Legendary Resistance (3/Day). If the ki-rin fails a saving throw, it can choose to succeed instead.

Magic Resistance. The ki-rin has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The ki-rin makes two Hoof attacks and one Horn attack, or it makes two Sacred Fire attacks.

Hoof. 9 to hit, reach 15 ft., one target. Hit: 10 (2d4 + 5) force damage.

Horn. 9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) radiant damage.

Sacred Fire. 9 to hit, range 120 ft., one target. Hit: 18 (3d8 + 5) radiant damage.

Legendary Actions

Move. The ki-rin moves up to half its speed without provoking opportunity attacks.

Smite. The ki-rin makes one Hoof, Horn, or Sacred Fire attack.