Ki-rin
Large Celestial, Lawful GoodAC 20 (natural armor)
HP 153 (18d10 + 54)
Speed 60 ft., fly 120 ft. (hover), (hover)
STR
21 (+5)
Save +5
DEX
16 (+3)
Save +3
CON
16 (+3)
Save +3
INT
19 (+4)
Save +4
WIS
20 (+5)
Save +5
CHA
20 (+5)
Save +5
Skills Perception +9, Insight +9, Religion +8
Immunities Poison
Condition Immunities Poisoned
Senses darkvision 120 ft., truesight 30 ft., Passive Perception 19
Languages all, telepathy 120 ft.
CR 12
Traits
Legendary Resistance (3/Day). If the ki-rin fails a saving throw, it can choose to succeed instead.
Magic Resistance. The ki-rin has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The ki-rin makes two Hoof attacks and one Horn attack, or it makes two Sacred Fire attacks.
Hoof. 9 to hit, reach 15 ft., one target. Hit: 10 (2d4 + 5) force damage.
Horn. 9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) radiant damage.
Sacred Fire. 9 to hit, range 120 ft., one target. Hit: 18 (3d8 + 5) radiant damage.
Legendary Actions
Move. The ki-rin moves up to half its speed without provoking opportunity attacks.
Smite. The ki-rin makes one Hoof, Horn, or Sacred Fire attack.